Broke CoCo
making
Tenebra
Broke CoCo
making
Tenebra
Tenebra
"The w'rld haply dark, but thee shall has't to findeth the lighteth within thee"
Unmask the secrets of a fractured utopia in "Tenebra" a hand drawn 2D Metroidvania where baroque excess meets technology! Collect ornate masks to unlock mysterious powers, solve intricate puzzles, and battle through a world that's equal parts Versailles and Dark Souls. With souls-like combat and acrobatic platforming, it's a face-swapping adventure that'll shatter your expectations!
Our first game is the mix of the things that we like and would love to contribute of exploring the genre's further.
The non-linear exploration will depend on your powers, skill but also knowledge of the world. Where your eagerness to uncover the secrets will be rewarded.
Tenebra
Tenebra
"The w'rld haply dark, but thee shall has't to findeth the lighteth within thee"
"The w'rld haply dark, but thee shall has't to findeth the lighteth within thee"
Unmask the secrets of a fractured utopia in "Tenebra" a hand drawn 2D Metroidvania where baroque excess meets technology! Collect ornate masks to unlock mysterious powers, solve intricate puzzles, and battle through a world that's equal parts Versailles and Dark Souls. With souls-like combat and acrobatic platforming, it's a face-swapping adventure, that creates a unique experience for every player!
The non-linear exploration will depend on your powers, skill but also knowledge of the world. What you will uncover about "Tenebra" is entirely up to you and your decisions.
Unmask the secrets of a fractured utopia in "Tenebra" a hand drawn 2D Metroidvania where baroque excess meets technology! Collect ornate masks to unlock mysterious powers, solve intricate puzzles, and battle through a world that's equal parts Versailles and Dark Souls. With souls-like combat and acrobatic platforming, it's a face-swapping adventure, that creates a unique experience for every player!
The non-linear exploration will depend on your powers, skill but also knowledge of the world. What you will uncover about "Tenebra" is entirely up to you and your decisions.
About
About
Broke Coco
/brəʊkˈ-kəʊkəʊ/
noun:
Means being extravagance and flamboyant as in Baroque, while doing it on a tight budget. Hence, play on words Baroque and Broke.
Broke Coco
/brəʊkˈ-kəʊkəʊ/
noun:
Means being extravagance and flamboyant as in Baroque, while doing it on a tight budget. Hence, play on words Baroque and Broke.
The Team was created from the simple question on working on the project together on gaming forum. We have topped that with the addition from industry friends and created Broke coco. The team with a simple goal in mind to create great games, while staying true to ourselves and the culture of development that we want to create.
We want to create a community of developers and players that will be a great space to foster talents and genuine human interaction. We know that, we cannot do this alone, because outside of being an independent studio, we depend on YOU the player. So please join us to see if we will succed.
The Team was created from the simple question on working on the project together on gaming forum. We have topped that with the addition from industry friends and created Broke coco. The team with a simple goal in mind to create great games, while staying true to ourselves and the culture of development that we want to create.
We want to create a community of developers and players that will be a great space to foster talents and genuine human interaction. We know that, we cannot do this alone, because outside of being an independent studio, we depend on YOU the player. So please join us to see if we will succed.
The Broke COCO Team
The Broke COCO Team
The Broke COCO Team
Igor
Game director / Co-founder
Igor
Game director / Co-founder
Igor
Game director / Co-founder
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
Favorite Games:
Favorite Games:
Favorite Games:
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Jayden
Art Director / Co-founder
Jayden
Art Director / Co-founder
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
Favorite Games:
Favorite Games:
Favorite Games:
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Merlin
Narrative Director
Merlin
Narrative Director
I'd always dreamed of designing video games as a kid, but a lack of coding proficiency shunted that dream to "improbable" status. So, when I recieved an invitation from Jayden to join this team, I was astounded to see the impossible happen. I bring over 16 years of narrative training--writing novels, short stories, RPG adventures, and comic scripts--to this team, and am excited to share new worlds, dark creatures, and thrilling adventures with the world. And, before anyone asks, the only magic tricks I know are the trading-card game.
I'd always dreamed of designing video games as a kid, but a lack of coding proficiency shunted that dream to "improbable" status. So, when I recieved an invitation from Jayden to join this team, I was astounded to see the impossible happen. I bring over 16 years of narrative training--writing novels, short stories, RPG adventures, and comic scripts--to this team, and am excited to share new worlds, dark creatures, and thrilling adventures with the world. And, before anyone asks, the only magic tricks I know are the trading-card game.
I'd always dreamed of designing video games as a kid, but a lack of coding proficiency shunted that dream to "improbable" status. So, when I recieved an invitation from Jayden to join this team, I was astounded to see the impossible happen. I bring over 16 years of narrative training--writing novels, short stories, RPG adventures, and comic scripts--to this team, and am excited to share new worlds, dark creatures, and thrilling adventures with the world. And, before anyone asks, the only magic tricks I know are the trading-card game.
Favorite Games:
Favorite Games:
Favorite Games:
Guild Wars 2, Hollow Knight, Mirror's Edge, Mass Effect 2, FTL, Jedi Knight: Jedi Academy
Guild Wars 2, Hollow Knight, Mirror's Edge, Mass Effect 2, FTL, Jedi Knight: Jedi Academy
Guild Wars 2, Hollow Knight, Mirror's Edge, Mass Effect 2, FTL, Jedi Knight: Jedi Academy
Jeff
Technial Director
Jeff
Technical Director
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
After a few years of working on AA/Indie games as a Producer. I decided that it is time to do something that I feel passionate about. Where maybe I can inspire others to create, like some developers inspired me all this years ago. I am grateful for all the people that support me.
Favorite Games:
Favorite Games:
Favorite Games:
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Silent hill 2, Death Stranding, Hollow knight, Celeste, Inscription, Wii Sports
Contact
Contact
Contact
If you came all the way here, feel free to follow us on socials.
You can also join our growing community over on Discord.
Anything Business related on our E-Mail. Thank you for your time, Hope you have a great day!
E-mail: broke.coco.art@gmail.com
If you came all the way here, feel free to follow us on socials.
You can also join our growing community over on Discord.
Anything Business related on our E-Mail. Thank you for your time, Hope you have a great day!
E-mail: broke.coco.art@gmail.com
© Broke Coco 2024